But I see it as the beginning of something much bigger.
Yes 🤓 Apple’s Liquid Glass UI is controversial.
But it’s also one of the clearest signals that we’re entering a new era in digital design.
It shows us that we are moving on from static, flat interfaces.
What’s coming is something dynamic, fluid, and alive.
Interfaces that breathe, respond, and adapt.
Less about screens. More about presence.
I still remember the initial Vision Pro demo.
Many were disappointed because it looked like just another screen, trapped in old UI patterns.
Too familiar. Too flat.
But now, with Liquid Glass, it’s becoming clearer where this is heading.
It’s not about making screens look cooler but it’s about designing beyond the screen.
About creating experiences that feel connected across contexts, responsive to the moment, and deeply human.
Of course, the critical voices are valid.
Jakob Nielsen reminds us: “A UI design that looks cool on demos often turns out to have horrible usability.”
And honestly? He’s right.
It’s essential that we keep usability, accessibility, and clarity at the core.
And yes, Apple still has work to do here.
But once those rough edges are refined, this could mark the start of something truly meaningful:
A more human, adaptive, and emotionally intelligent way of interacting with technology.
Felix Haas said it best: “It’s not about glass effects or shiny surfaces. It’s about liquidity, depth, and movement—UI that feels alive.”
I couldn’t agree more.
To me, this is an opportunity.
A chance to rethink how we design digital experiences.
To move beyond static layouts and into something that feels more like a conversation than a command line.
〰️Interfaces that adapt in real time.
〰️Components that appear when needed—and quietly disappear when they’re not.
〰️A sense of flow and dimensionality that makes the experience feel intuitive, natural, and personal.
This is the future of UX.
But it’s also a call to responsibility.
We must balance delight with clarity, motion with intention, and innovation with accessibility.
Is this the step toward more human, adaptive design?
Or just another visual trend waiting to be corrected?
I’d love to hear your take.
BTW: I recorded a new podcast Episode of the Future of UX Podcast 🎙️ about what liquid glass means for UX.
Link in the comments!
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